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Adventure at Umalu
22nd March, 2013
Rogue-like Dungeon Crawler, written in Java
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Public Member Functions | |
Level (int width, int height, Player player) | |
Level (int width, int height, Player player, int levelorder, int level, boolean aufwaerts, TiledTermPanel term) | |
void | addActors (Class<?extends Actor > cls, Terminal term, int anzahl) |
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World (int width, int height) | |
void | playertick () |
void | tick () |
int | width () |
int | height () |
List< Class<?extends Actor > > | getDrawOrder () |
List< Class<?extends Actor > > | getActOrder () |
void | addActor (Actor actor, int x, int y) |
final void | addActor (Actor actor, Coordinate coord) |
final void | addActor (Actor actor, Dice dice) |
final void | addActor (Actor actor) |
void | removeActor (Actor actor) |
void | removeExpired () |
final< T extends Actor > T | getActorAt (Class< T > cls, Coordinate pos) |
final< T extends Actor > Collection< T > | getActorsAt (Class< T > cls, Coordinate pos) |
List< ColoredChar > | lookAll (int x, int y) |
final List< ColoredChar > | lookAll (Coordinate pos) |
final ColoredChar | look (int x, int y) |
final ColoredChar | look (Coordinate pos) |
ColoredChar | tileAt (int x, int y) |
void | viewable (int x, int y) |
Boolean | isviewable (int x, int y) |
final ColoredChar | tileAt (Coordinate coord) |
boolean | passableAt (int x, int y) |
final boolean | passableAt (Coordinate coord) |
void | setTile (ColoredChar face, boolean passable, int x, int y) |
final void | setTile (ColoredChar face, boolean passable, Coordinate coord) |
Coordinate | getOpenTile (Dice dice, int x1, int y1, int x2, int y2) |
final Coordinate | getOpenTile (Dice dice, Coordinate topLeft, Coordinate bottomRight) |
final Coordinate | getOpenTile (Dice dice) |
final Coordinate | getOpenTile (int x1, int y1, int x2, int y2) |
final Coordinate | getOpenTile (Coordinate topLeft, Coordinate bottomRight) |
final Coordinate | getOpenTile () |
boolean | insideBounds (int x, int y) |
final boolean | insideBounds (Coordinate pos) |
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Messenger () | |
void | appendMessage (String message) |
Iterable< String > | retrieveMessages () |
void | aggregateMessages (Messenger messenger) |
void | filterMessages (Collection< Messenger > filter) |
void | clearMessages () |
Additional Inherited Members | |
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Coordinate | playerstart |