addActor(Actor actor, int x, int y) | jade.core.World | |
addActor(Actor actor, Coordinate coord) | jade.core.World | |
addActor(Actor actor, Dice dice) | jade.core.World | |
addActor(Actor actor) | jade.core.World | |
addActors(Class<?extends Actor > cls, Terminal term, int anzahl) (defined in rogue.level.Level) | rogue.level.Level | |
aggregateMessages(Messenger messenger) | jade.core.Messenger | |
appendMessage(String message) | jade.core.Messenger | |
clearMessages() | jade.core.Messenger | |
filterMessages(Collection< Messenger > filter) | jade.core.Messenger | |
getActorAt(Class< T > cls, Coordinate pos) | jade.core.World | |
getActOrder() | jade.core.World | |
getActorsAt(Class< T > cls, Coordinate pos) | jade.core.World | |
getDrawOrder() | jade.core.World | |
getOpenTile(Dice dice, int x1, int y1, int x2, int y2) | jade.core.World | |
getOpenTile(Dice dice, Coordinate topLeft, Coordinate bottomRight) | jade.core.World | |
getOpenTile(Dice dice) | jade.core.World | |
getOpenTile(int x1, int y1, int x2, int y2) | jade.core.World | |
getOpenTile(Coordinate topLeft, Coordinate bottomRight) | jade.core.World | |
getOpenTile() | jade.core.World | |
height() | jade.core.World | |
insideBounds(int x, int y) | jade.core.World | |
insideBounds(Coordinate pos) | jade.core.World | |
isviewable(int x, int y) (defined in jade.core.World) | jade.core.World | |
Level(int width, int height, Player player) (defined in rogue.level.Level) | rogue.level.Level | |
Level(int width, int height, Player player, int levelorder, int level, boolean aufwaerts, TiledTermPanel term) (defined in rogue.level.Level) | rogue.level.Level | |
look(int x, int y) | jade.core.World | |
look(Coordinate pos) | jade.core.World | |
lookAll(int x, int y) | jade.core.World | |
lookAll(Coordinate pos) | jade.core.World | |
Messenger() | jade.core.Messenger | |
passableAt(int x, int y) | jade.core.World | |
passableAt(Coordinate coord) | jade.core.World | |
playerstart (defined in jade.core.World) | jade.core.World | |
playertick() (defined in jade.core.World) | jade.core.World | |
removeActor(Actor actor) | jade.core.World | |
removeExpired() | jade.core.World | |
retrieveMessages() | jade.core.Messenger | |
setTile(ColoredChar face, boolean passable, int x, int y) | jade.core.World | |
setTile(ColoredChar face, boolean passable, Coordinate coord) | jade.core.World | |
tick() | jade.core.World | |
tileAt(int x, int y) | jade.core.World | |
tileAt(Coordinate coord) | jade.core.World | |
viewable(int x, int y) (defined in jade.core.World) | jade.core.World | |
width() | jade.core.World | |
World(int width, int height) | jade.core.World | |