|
void | initDice () |
|
void | reseededSequences () |
|
void | constructorReseedSequences () |
|
void | seedCurrentTime () |
|
void | globalInstance () |
|
void | nextIntMaxBounds () |
|
void | nextIntMaxUniform () |
|
void | nextIntZeroMax () |
|
void | nextIntNegMax () |
|
void | nextIntNonNegative () |
|
void | nextIntRangeBounded () |
|
void | nextIntNegRange () |
|
void | nextIntRangeUniform () |
|
void | chanceResultMatchesPercent () |
|
void | negativeOdds () |
|
void | zeroOdds () |
|
void | perfectOdds () |
|
void | oddsTooHigh () |
|
void | defaultChanceTotal () |
|
void | defaultChanceOdds () |
|
void | chooseUniformDistribution () |
|
void | chooseNullList () |
|
void | chooseEmptyList () |
|
|
static void | initSeeder () |
|
static Dice | getMockedSequenceDice () |
|
The documentation for this class was generated from the following file: