Adventure at Umalu  22nd March, 2013
Rogue-like Dungeon Crawler, written in Java
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Public Member Functions | List of all members
jade.gen.map.ItemGenerator Class Reference
Inheritance diagram for jade.gen.map.ItemGenerator:
jade.core.Actor jade.core.Messenger

Public Member Functions

 ItemGenerator (ColoredChar face, Item item, TiledTermPanel term)
 
void act ()
 
- Public Member Functions inherited from jade.core.Actor
 Actor (ColoredChar face)
 
ColoredChar face ()
 
World world ()
 
final boolean bound ()
 
final boolean bound (World world)
 
void setPos (int x, int y)
 
final void setPos (Coordinate coord)
 
final void move (int dx, int dy)
 
final void move (Coordinate delta)
 
final void move (Direction dir)
 
int x ()
 
int y ()
 
final Coordinate pos ()
 
boolean expired ()
 
void expire ()
 
void attach (Actor holder)
 
void detach ()
 
Actor holder ()
 
final boolean held ()
 
final boolean held (Actor holder)
 
final Collection< Actorholds ()
 
void setWorld (World world)
 
- Public Member Functions inherited from jade.core.Messenger
 Messenger ()
 
void appendMessage (String message)
 
Iterable< String > retrieveMessages ()
 
void aggregateMessages (Messenger messenger)
 
void filterMessages (Collection< Messenger > filter)
 
void clearMessages ()
 

Detailed Description

An actor, that doesnt do anything, but wait for the Player and let him find an Item, when he passes him

Member Function Documentation

void jade.gen.map.ItemGenerator.act ( )
virtual

Performs the actions of this

. Normally this would be called by the

World

in the

tick()

method, which allows the

actions to be scheduled properly based on act order and

speed.

Implements jade.core.Actor.


The documentation for this class was generated from the following file: